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In LAM mode insure
that the tiles
are as square as possible so
that the borders over which the tiles are
communicating are as small as possible. When running a global grid, uniform or stretched, insure that you have as little as possible divisions in x-direction. That means keeping 'Ptopo_npex' small and rather increase 'Ptopo_npey'. Some calculations in the model work very well in x-direction when not cut (near the poles). Also have a look at the general introduction to GEMDM. |

| checktopo | -gni | : |
Number of points along axis X |
| -gnj | : | Number of points along axis Y | |
| -gnk | : | Number of levels | |
| -npx | : | Number of cpu's along axis X | |
| -npy | : | Number of cpu's along axis Y | |
| -pil | : | Number of points for piloting (LAM only) |
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| -hblen | : | Number of points for blending (LAM only) |
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| -vspng | : | vertical sponge |